new mod – Space Engine
I’ve been terribly fascinated with this new Death In Space RPG ever since it came out. It has a level of simplicity that a lot of other games do not and it comes with an open license to generate any new content or bolt-on systems that a person may want.
So… I did that! I published a new mod to the SpaceEngine game that provides a fairly accurate simulation of the RPG’s Tenebris System. I’m fairly pleased with the output and impressed at the flexibility of SpaceEngine to accommodate.
Next up is to finish my Slack Bot that will enable my players to enjoy this RPG in a play-by-post environment. Really cool stuff if it all works out.